GlRenderSystem

Description

OpenGL rendering plugin for Castor3D. OpenGL 3.x and 4.x are supported

Version 0.6.1.2

Features

  • Created different files for OpenGL contexts (X11, GTK, MSW)
  • Suppressed GLU functions.


Version 0.6.1.0

Features

  • Created a common projet to both OpenGL renderers : OpenGLCommon.
  • Achieved GL3RenderSystem.
  • Corrected the black screen in GL3RenderSystem, I don't know how, but while suppressing fixed pipeline in GL2RenderSystem.


Version 0.6.0.0

Features

  • GL2RenderSystem : depending on client computer, the fixed functionalities suppor is suppressed or not (if shaders are supported the fixed pipeline is suppressed).
  • Splitted GLRenderSystem in 2 projects : GL2RenderSystem (for OpenGL 2.x and previous) and GL3RenderSystem (for OpenGL 3.x and later)





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